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Audio Reels

Gameplay footage of videogames with my music and sound design, all team projects

All-around Demo Reel

The all-in-one demo reel showcasing a variety of my work, including original sound effects, ambience, music, and even implementation

Amusia

Sound Design & Audio Programming

A project still in development, but with a Demo on the way soon...

I'm the lead audio designer, creating sound effects, building audio systems, mixing and mastering classical recordings, and directing the game's audio style

Meet the Rookie
(Trailer)

Music, Sound Design, Voice Over, and Implementation

Trailer for the demo of a visual novel video game. As the lead of two audio designers, I spearheaded the audio direction, composed the soundtrack, created sound effects, recorded voice lines, reviewed the other sound designer's audio, and implemented audio using Unity & FMOD

SkyWriters

Sound Design

Interactive game exhibit for WilderWilds (Hosted by Idea Fab Labs). I created plane and collectable sounds, as well as helped engineer the 4-channel spatial audio

Click here for WilderWilds link

Inferno Blade

Music & Sound Design

Indie project, small team that made a small fun game!

I was the sole audio designer, in charge of music composition, sound design, and QA

TacoCat

Music, Sound Design, and Implementation

Indie project. I was a lead member of the sound design team, creating most of the music/audio assets, managing the audio pipeline, and implementing into Unity through FMOD

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