Audio Reels
Gameplay footage of videogames with my music and sound design, all team projects
All-around Demo Reel
The all-in-one demo reel showcasing a variety of my work, including original sound effects, ambience, music, and even implementation
Amusia
Sound Design & Audio Programming
A project still in development, but with a Demo on the way soon...
I'm the lead audio designer, creating sound effects, building audio systems, and directing the game's audio style. Everything you hear in this reel was created or edited by Optimialystic
Meet the Rookie
(demo trailer)
Music, Sound Design, and Implementation
Work-in-progress game (demo release in December 2024) as the lead audio designer. I'm in charge of audio direction, I create music and sound effects, and I implement and playtest all the audio through Unity
Click here for the Steam link
SkyWriters
Sound Design
Interactive game exhibit for WilderWilds (Hosted by Idea Fab Labs). I created plane and collectable sounds, as well as helped engineer the 4-channel spatial audio
Click here for WilderWilds link
Inferno Blade
Music & Sound Design
Indie project, small team that made a small fun game!
I was the sole audio designer, in charge of music composition, sound design, and QA
Music, Sound Design, and Implementation
Indie project. I was a lead member of the sound design team, creating most of the music/audio assets, managing the audio pipeline, and implementing into Unity through FMOD